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Oswald's weapon deals electrical damage and he will constantly revive ghouls that are killed in battle, while occasionally also using a stimpak. He teleports to the ground floor, shows off his ability to revive dead ghouls, then engages in battle. Within, Oswald invites the player character to the theater, where he declares that his interest is piqued by their resilience. Deactivate the security gates, in addition to grabbing the Nuka-Lixir recipe next to the terminal, then exit the Fun House.Īfter the funhouse, the player character has only one place left to search: the theater, located in King Cola's Castle.Ĭross the bridges, and enter the grounds of the castle. Here, Oswald has already fled but promises to keep the fun up.
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When the player character has had their fill of free loot-and several pop-culture references-going through the correct door will lead them to the chained door back to the exit and the hall up to the control room. Going through the topsy-turvy room leads to a room of many doors, a spinning floor, and more ghouls. Through the door, a charred ghoul greets one's arrival. Ignore the several swirling images, as well as possible, and fight off two painted ghouls near the end. Retrace and go through the hall to the right. Take the swirling hall on the right, then go left and straight to find SCAV! issue #3 next to a dead raider. A terminal to the left of the door allows for a less nausea-inducing experience. The next room has two spinning platforms to scale over. Run, with the occasional jump, to reach the end. Past the first security gate, Oswald will start up a conveyor belt floor, easily outpaced by running, though at certain points grenades will drop from the ceiling. The other is a radroach, which will pounce once the ammo box beneath it is approached, though a frag mine ahead may kill it first.Īt the end of the hall, the doors lead to another long hall. One is a feral ghoul, crouched with its back turned away. Proceed carefully, as two enemies are hiding behind the cloudy reflections. While not as confusing as a normal funhouse, due to centuries of dirt and grime, the room is still dangerous. Enter the facility and proceed into the Hall of Mirrors. The tunnel luckily exits near the Fun House.
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Run down the tracks and emerge in a courtyard full of ghouls.
![nuclear throne wikia nuclear throne wikia](https://vignette2.wikia.nocookie.net/nuclear-throne/images/9/9c/Mutationicon_sm1.png)
![nuclear throne wikia nuclear throne wikia](https://vignette.wikia.nocookie.net/steamtradingcards/images/6/62/Nuclear_Throne_Artwork_09.jpg)
Being struck by them will cause considerable damage.
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After leaving, Oswald reactivates the sprayers, meaning the radiation will still be strong in the park.Įxiting the door will lead to a coaster track, where two cars will zip down the tracks at different intervals. Retrace the Sole Survivor's steps to the window and exit the tunnels. Move around to the left, staying near the wall and hop onto the stairs, avoiding the glowing pool of water, as it will cause 10-20 rads/second of damage.Įnter the booth and use the terminal to shut off the sprayers. Then, in true magician form, he disappears in a puff of smoke. He states that the visitor (in reference to the player character) is unlike any other he's met and wants to prepare for them. Through a hole in the rear wall, the voice-belonging to a glowing one named Oswald-speaks to a feral ghoul as if it were sentient. (There will be a Nuka-World mascot to the left.) Moving onward, the halls lead down into a bunker, where a terminal mentions how the park employees sheltered down in the tunnels and slowly changed into feral ghouls from radiation exposure. The entrance to the employee tunnels is located to the east of the Ferris Wheel and is reached by following the track of the Blast Off! ride to a tunnel entrance beneath the castle. The Sole Survivor can explore the three areas in any order they wish. When first entering Kiddie Kingdom from the south, a voice will greet the Sole Survivor and goad them to look for the owner in the tunnels, the theater, and the Fun House, as well as inform them that the park is constantly covered by a thick cloud of radioactive gas by sprayers installed all across the park.